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Large Health

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Large Health

The Large Health Pack restores 100 health — a full bar for an unupgraded semibot — and is the most expensive of the three healing consumables.

CategoryHealth
Price$9,000
RechargeableNo
Sub TypeConsumable
Damage0
Max Amount3

Effect

Fully restores health

What it does

A single-use consumable that returns 100 health when used. Its price rises with the level, from around $9,000 up to $16,000. Once used the health icons vanish from the model and the empty pack shatters if thrown.

How to use it

The three sizes are priced almost proportionally to what they heal, so the large pack is not better value per point — it is better value per inventory slot, which is the resource that actually runs out. Carry the large pack when you have Health Upgrades and a big pool to refill; carry two smalls when you expect chip damage from Peepers and Spewers rather than one big hit.

REPODLE hints

Health is a three-item category, all of them Consumable with a Heal effect and 0 damage, so only the price column separates them: $3,000 small, $5,000 medium, $9,000 large. Nine thousand is unique in the whole dataset, so a green price cell there ends it.

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Stats and factual details are compiled from the community-run R.E.P.O. Fandom Wiki, whose text is licensed under CC BY-SA 3.0. The written descriptions on REPODLE are original work based on those facts. R.E.P.O. Fandom Wiki · CC BY-SA 3.0