
R.E.P.O. Tool
Small Health
The Small Health Pack restores 25 health for $3,000 and is the cheapest way to undo chip damage before it becomes a problem.
| Category | Health |
|---|---|
| Price | $3,000 |
| Rechargeable | No |
| Sub Type | Consumable |
| Damage | 0 |
| Max Amount | 3 |
Effect
Restores a small amount of health
What it does
A single-use consumable worth 25 health, priced from around $3,000 up to $6,000 as levels progress. Like its siblings it loses its health icons once used and shatters if thrown.
How to use it
Twenty-five health is exactly one Elsa charge, one Bowtie gust into a wall, or twelve seconds of standing in a Peeper's stare. That is the profile it is for: recurring small losses, not emergencies. On early levels it is often the only healing you can afford at all, and two smalls cost less than one medium while healing the same amount — at the price of a second inventory slot.
REPODLE hints
Three thousand dollars is a unique price in the dataset, so the price column alone identifies it. The Health category is otherwise completely uniform — three items, all Consumable, all Heal, all 0 damage, all max amount 3 — which makes it the one category where nothing except price will ever help you.
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Stats and factual details are compiled from the community-run R.E.P.O. Fandom Wiki, whose text is licensed under CC BY-SA 3.0. The written descriptions on REPODLE are original work based on those facts. R.E.P.O. Fandom Wiki · CC BY-SA 3.0