REPODLE
Peeper

R.E.P.O. Monster

Peeper

Danger Level 1

The Peeper is a stationary Level 1 monster that attaches to a ceiling and forces you to look at it. It has almost no health and cannot be picked up.

Detection

Line of Sight

Health30
WeightMedium
Orb SizeSmall
Damage2
Strength BreakpointImpossible

Behaviour

It spawns closed and never moves. When a semibot stays in its line of sight for a short period, it opens and locks the camera of every semibot who can see it onto itself. After roughly three seconds of continuous staring it starts dealing 2 damage per second until line of sight is broken. Lose sight of it for a few seconds and it despawns — but it will retarget the moment anyone walks back into view. It also forcibly disengages your grabber, which means you drop whatever you are carrying.

How to survive it

Break line of sight with anything at hand — a health pack, a Pocket C.A.R.T., a valuable, any physics prop. With only 30 health it dies to a single accurate Gun shot, or to a quick upward melee swing if you jump. The Pulse Pistol does nothing, because Peepers cannot be stunned. Do not rush into the room after a teammate breaks free; you must wait about three seconds for it to give up, or it simply switches to you. The dropped-grabber effect is the real hazard: it will make you drop a fragile valuable, or during a Super Moon, an enemy valuable that then explodes next to you.

REPODLE hints

Line of Sight on its own, with no proximity and no touch, is unique to the Peeper. It is also one of only three monsters with an impossible strength breakpoint, and the only one of the three with just 30 health. Two damage puts it level with the Animal, but nothing else about them matches.

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Stats and factual details are compiled from the community-run R.E.P.O. Fandom Wiki, whose text is licensed under CC BY-SA 3.0. The written descriptions on REPODLE are original work based on those facts. R.E.P.O. Fandom Wiki · CC BY-SA 3.0