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Stun Grenade

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Stun Grenade

The Stun Grenade freezes an entire room of monsters for roughly fifteen seconds and deals no damage doing it. On the late levels it is the difference between a fight and a funeral.

CategoryExplosive
Price$2,000
RechargeableNo
Sub TypeThrowable
Damage0
Max Amount3

Effect

Stuns all enemies in the blast radius

What it does

Seven beeps, then a small-radius flash that stuns every monster and every player caught in it — the monsters for something like fifteen seconds, a semibot for about two. The Peeper is the sole exception, since it cannot be stunned at all. It costs $2,000. With the photosensitivity setting enabled, its sparks and effects are suppressed.

How to use it

Save them for the later levels, where meeting three monsters at once is normal rather than unlucky. Fifteen seconds is enough to loot a room, drag a heavy valuable to the extraction point, or simply walk away from a fight you cannot win. Because it hits your team as well, throw it ahead of the group, not into the middle of it.

REPODLE hints

It is the only Explosive with a Stun effect type, which is the clean solve. Among Explosive + Throwable items it shares its 0 damage with only the Shockwave Grenade, and effect type splits that pair — Stun against Knockback. Everything else about it sits in the crowded $2,000, max-amount-3 block.

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Stats and factual details are compiled from the community-run R.E.P.O. Fandom Wiki, whose text is licensed under CC BY-SA 3.0. The written descriptions on REPODLE are original work based on those facts. R.E.P.O. Fandom Wiki · CC BY-SA 3.0